How to use BloxPlan
Everything you need to go from a game idea to a fully planned Roblox launch — step by step, section by section.
Section 01
What is BloxPlan?
BloxPlan is an all-in-one planning dashboard built specifically for Roblox game developers. Whether you're planning your very first game or your tenth, BloxPlan gives you a structured workspace to turn a raw idea into a fully thought-out game plan.
Instead of keeping notes scattered across docs, Discord messages, and sticky notes, BloxPlan organises everything in one place — your launch strategy, monetization model, visual identity, game page copy, update schedule, and promotional content.
Who is it for? BloxPlan is built for solo developers, small teams, and complete beginners. You don't need to be a coder. You don't need a team. All you need is a game idea.
Every project in BloxPlan is divided into focused sections. You work through each one at your own pace, and the AI helps you fill in the details when you get stuck.
Section 02
Create your first project
Getting started takes less than two minutes. Here's how to create your first BloxPlan project:
- 1 Open BloxPlan — click "Open BloxPlan" from the homepage to get early access when BloxPlan launches.
- 2 Pick a template — choose from Brainrot Trend Game, Social Roleplay, Simulator, or Horror Escape. Not sure? Start with a Blank Project and fill it in from scratch.
- 3 Name your project — use your game's working title. You can change this at any time.
- 4 Your workspace is ready — BloxPlan pre-loads all the planning sections based on your template. Start with any section that feels natural.
Tip: Don't overthink the template choice. You can adjust every section regardless of which template you pick. The template just gives you smarter defaults to start from.
Section 03
Generate a Launch Kit
A Launch Kit is a complete, structured plan that covers everything you need to ship your game successfully. It's the foundation of your BloxPlan project.
To generate yours, open the Launch Kit section and describe your game concept. The more specific you are, the better the output. Something like "a simulator where you hatch eggs to collect mythical pets, with a progression system and trading" will give you a much sharper plan than just "a pet game."
Your Launch Kit will cover:
Tip: Think of the Launch Kit as a living document. Come back to it as your game evolves — your concept might shift during development, and your plan should too.
Section 04
Plan Monetization
Monetization planning helps you decide how your game makes Robux — ideally before you start building, so it's built into the design rather than bolted on afterwards.
The Monetization Planner walks you through every revenue option available on Roblox:
- Game Passes — one-time purchases like VIP, double speed, or exclusive areas
- Developer Products — repeatable purchases like coins, gems, revives, or boosts
- Private Servers — let players pay to host their own version of your game
- Premium Payouts — passive income from Premium subscribers playing your game
- Seasonal content — limited-time passes or items tied to events
Pricing guidance: Price passes at natural Robux thresholds — 99, 199, 299, 499, 999, 1999. Avoid odd numbers. Start with 1–2 passes and expand once you understand what your players value.
BloxPlan will also flag monetization decisions that might hurt your game's reputation — like pay-to-win mechanics that frustrate free players and damage long-term retention.
Section 05
Create Visual Briefs
Your thumbnail and icon are the first thing players see before they ever touch your game. A great visual can make the difference between a click and a scroll-past.
BloxPlan generates two types of visual brief — one for your game thumbnail and one for your game icon. Each brief gives you (or a designer) a clear, specific creative direction so nothing important gets left to guesswork.
Thumbnail brief covers:
- Visual style and mood (dark and cinematic, bright and chaotic, cute and colourful, etc.)
- Key characters or elements to feature in the foreground
- Recommended text treatment and title placement
- Colour palette with primary, secondary, and accent colours
- Reference games to match the visual vibe
Icon brief covers:
- Single hero visual — the one thing the icon should communicate
- Background colour or gradient
- Whether to include text, and how
- Style notes (blocky, illustrative, photorealistic, etc.)
Tip: Your icon needs to be instantly readable at tiny sizes — as small as 50×50px in some Roblox UI contexts. Keep it bold, simple, and high-contrast. When in doubt, zoom out and squint.
Section 06
Optimize Your Game Page
Your Roblox game page is your store listing. Many players will check it before deciding to play — so every element needs to earn its place.
The Game Page Optimizer walks you through each element with tailored prompts and best-practice examples:
- 1 Game title — clear, searchable, and exciting. Include the genre or a key hook. Avoid vague names like "My Game" or "Adventure".
- 2 Description — lead with your strongest hook in the first line (it's what shows before "read more"). Use short paragraphs, bullet points, and emojis. Mention passes and key features.
- 3 Tags — combine genre tags (Simulator, Horror, Roleplay) with keyword tags (Pets, Eggs, Escape, School). Aim to cover how players might search for your game.
- 4 Thumbnails — upload 3–5 high-quality images. Use the first slot for your best, most eye-catching image. The rest can show gameplay, features, and game passes.
Section 07
Plan Updates
Launching your game is only the beginning. Consistent updates are one of the biggest drivers of long-term player retention — and they signal to Roblox's algorithm that your game is active and worth surfacing.
The Update Roadmap Planner helps you think ahead so you're never scrambling for content after launch:
- Schedule update themes — Season 1, Season 2, Holiday events, Anniversary updates
- Plan content drops — new areas, pets, weapons, mechanics, or cosmetics
- Write update descriptions — draft your patch notes and update announcements in advance
- Set a cadence goal — decide if you're aiming for weekly, biweekly, or monthly updates and stick to it
Pro tip: Plan at least 3 updates before you launch. That way you always have something in the pipeline and won't go quiet on your players at the worst time.
Section 08
Generate Promo Content
Getting players to your game requires promotion. BloxPlan helps you generate platform-ready content tailored to your game's genre and vibe — so you have something to post on launch day and beyond.
The Promo Content generator can produce:
- X / Twitter posts — short, punchy launch announcements and update teasers
- Discord announcements — longer-form posts for your game's server with formatting and emojis built in
- Reddit posts — structured posts for r/roblox and r/robloxgamedev with the right tone
- YouTube descriptions — outlines for devlog or showcase videos
- TikTok / Shorts concepts — hook ideas and script outlines for short-form video
Each piece of content is written around your actual game — its name, genre, hook, and key features. You'll always get something you can post directly or tweak in under a minute.
Section 09
Tips for better results
BloxPlan is only as good as the details you put in. These habits will help you get sharper, more useful output from every section.
Be specific with your game concept
"An obby where you escape a haunted school at midnight, with a monster chasing you" will produce far better output than "a horror obby." The more vivid and specific, the smarter the plan.
Fill in more sections before generating
BloxPlan uses context from sections you've already completed to make later sections smarter. Fill in your Launch Kit before jumping to Promo Content for best results.
Treat AI output as a first draft
Generated content is a strong starting point — not a final answer. Edit freely. Change anything that doesn't match your voice, vision, or target audience. The plan should feel like yours.
Revisit your plan as your game evolves
BloxPlan is a living document. Your concept will shift during development — update your plan to match. A stale plan is worse than no plan at all.
Look at what's already working on Roblox
Before filling in your Launch Kit, spend 10 minutes playing the top games in your genre. Notice what their thumbnails, descriptions, and monetization have in common. Then use BloxPlan to beat them.
Share your plan with a friend or teammate
Even if you're a solo dev, sharing your plan with someone else — even just to read it over — catches gaps you've gone blind to. A second pair of eyes before launch is always worth it.
Ready to start planning?
Open BloxPlan, pick a template, and start turning your game idea into a real plan — for free.